Skip to content
War Inc Rising
  • Home
  • Characters

Co-op

  • Co-op guide Level 80+

Arena

  • Positioning

Characters

  • Pumpkin Guard
  • Royal Archer
  • Wooden Wizard
  • Forest Scout
  • Apprentice Mage
  • Berserker
  • Goblin Warrior
  • Flail Warden
  • Paladin
  • Gale Wolf
  • Bomber
  • Goblin Chef
  • Goblin Shaman
  • Swordsman
  • Archer
  • Gunner
  • Demoman
  • Snowball Thrower
  • Scudiero
  • Rare
    • Forest Scout
    • Apprentice Mage
    • Berserker
    • Goblin Warrior
    • Flail Warden
    • Paladin
    • Gale Wolf
    • Bomber
    • Goblin Chef
    • Goblin Shaman
  • Common
    • Swordsman
    • Archer
    • Gunner
    • Demoman
    • Snowball Thrower
    • Scudiero
  • Mythical
    • Radiant Warrior
    • Nine-Tailed Fox
    • The Knight King
    • Frost Queen
    • Woodland Guardian
    • Ripple Wizard
    • Melody Weaver
    • Jungle Ranger
    • Mist Archer
    • Venospore Killer
    • Tide Lord
    • Barbarian Tyrant
    • Goddess Of War
  • Epic
    • Pumpkin Guard
    • Royal Archer
    • Wooden Wizard

Class

  • Warrior
    • Radiant Warrior
    • The Knight King
    • Goddess Of War
  • Tank
    • Woodland Guardian
    • Barbarian Tyrant
  • Mage
    • Frost Queen
    • Ripple Wizard
    • Tide Lord
  • Assassin
    • Nine-Tailed Fox
    • Venospore Killer
  • Archer
    • Jungle Ranger
    • Mist Archer
  • Support
    • Melody Weaver
  • Breaker
    • Poison Ivy

Attack Distance

  • Short
    • Goddess Of War

Location

  • Front Row
    • Barbarian Tyrant
    • Goddess Of War

Attribute

  • Physical
    • The Knight King
    • Melody Weaver
    • Mist Archer
    • Barbarian Tyrant
    • Goddess Of War
  • Water
    • Ripple Wizard
    • Tide Lord
  • Wood
    • Woodland Guardian
    • Jungle Ranger
    • Venospore Killer
  • Frost
    • Frost Queen
  • Fire
    • Nine-Tailed Fox
  • Holy
    • Radiant Warrior
  • Chaos
    • Poison Ivy

Monster

  • Poison Ivy
  • Home
  • Guides
  • Class
  • Mage
  • Tide Lord
View Categories

Tide Lord

< 1 min read

Rarity: Mythical #

Class: 🔮 Mage — Deals ranged elemental damage.

Attribute: 💧 Water — Deals water damage.

🛡️ Tactical Role #

  • [Mid Row]: Mid-range attack distance, suitable for the middle of the battlefield, usually having multiple functions.
  • [Control]: Ability to apply crowd control effects to a group of enemies, restricting their movement.
  • [Buff]: Ability to provide group buffs, increasing allied attributes and combat power (e.g., increased attack, energy recovery).
  • Attack Distance: 🏹 Long.
  • Weakness: 🌍 Earth.

📊 Base Statistics #

StatValue
❤️ HP6.26k
⚔️ Atk460
🛡️ DefenceMedium
👣 Movement SpeedMedium
⚔️⏱️ Atk speedLow
💧 Cost10

✨ Skills & Abilities #

🌪️ Vortex Eye (Active) #

  • Charge: ⏱️ 10s
  • Base: Prioritize Mage and Archer units to deal moderate-amount continuous damage and apply a pull effect in a large area.

⚡ Tide Aura (Passive) #

  • Base: Provide moderate attack speed increase for nearby allies.

🔄 Tidal Flow (Passive) #

  • Base: Skill cooldown reduced.

📈 Level Growth Table #

Level❤️ HP⚔️ Attack
Lv.14.04k298
Lv.26.26k460
Lv.39.39k690
Lv.413.62k1k
Lv.519.07k1.4k
Lv.626.70k1.96k
Lv.737.38k2.74k

What are your Feelings

Share This Article :

  • Facebook
  • X
  • LinkedIn
  • Pinterest
Still stuck? How can we help?

How can we help?

Table of Contents
  • Rarity: Mythical
    • 🛡️ Tactical Role
    • 📊 Base Statistics
    • ✨ Skills & Abilities
      • 🌪️ Vortex Eye (Active)
      • ⚡ Tide Aura (Passive)
      • 🔄 Tidal Flow (Passive)
    • 📈 Level Growth Table
  • Home
  • Characters