Rarity: Mythical #
Class: 🔮 Mage — Deals ranged elemental damage.
Attribute: 💧 Water — Deals water damage.
🛡️ Tactical Role #
- [Mid Row]: Mid-range attack distance, suitable for the middle of the battlefield, usually having multiple functions.
- [Control]: Ability to apply crowd control effects to a group of enemies, restricting their movement.
- [Buff]: Ability to provide group buffs, increasing allied attributes and combat power (e.g., increased attack, energy recovery).
- Attack Distance: 🏹 Long.
- Weakness: 🌍 Earth.
📊 Base Statistics #
| Stat | Value |
| ❤️ HP | 6.26k |
| ⚔️ Atk | 460 |
| 🛡️ Defence | Medium |
| 👣 Movement Speed | Medium |
| ⚔️⏱️ Atk speed | Low |
| 💧 Cost | 10 |
✨ Skills & Abilities #
🌪️ Vortex Eye (Active) #
- Charge: ⏱️ 10s
- Base: Prioritize Mage and Archer units to deal moderate-amount continuous damage and apply a pull effect in a large area.
⚡ Tide Aura (Passive) #
- Base: Provide moderate attack speed increase for nearby allies.
🔄 Tidal Flow (Passive) #
- Base: Skill cooldown reduced.
📈 Level Growth Table #
| Level | ❤️ HP | ⚔️ Attack |
| Lv.1 | 4.04k | 298 |
| Lv.2 | 6.26k | 460 |
| Lv.3 | 9.39k | 690 |
| Lv.4 | 13.62k | 1k |
| Lv.5 | 19.07k | 1.4k |
| Lv.6 | 26.70k | 1.96k |
| Lv.7 | 37.38k | 2.74k |
